Thursday, July 17, 2014

Tuesday, July 15, 2014

Creature Rendering

Update on a current creature project. 
I painted on top of the Mudbox sculpt and finalized the render a bit in Photoshop.

Sunday, July 13, 2014

WIP Creature

Work in progress of a bat-like creature. Low res mesh created in Maya.
Currently in the sculpting phase in Mudbox. More to come.

Friday, May 9, 2014

Bounty Hunter Character- *WIP*

Displacement Map Test:

A simple render using displacement & bump mapping.

Wireframe (Low-Res Geometry)

Currently around 25,000 polygons

Work in progress.

Tuesday, April 15, 2014

Swamp Troll Breakdown


Low Resolution Model + Wireframe

Swamp Troll

Swamp Troll rendered in Maya with Mental Ray.
Additional software used: Mudbox, Photoshop

Lighting and additional shading by Pascale LeBlanc

You can see the turntable here: